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Path of Exile Items Level Introduction, Beginner Must See Guide

Every item in Path of Exile has an item level (also known as iLev). That is not to be confused with the level requirement on a piece of equipment, or the level of a standard item, which is each separate statistics. Highest item level a dropped item can have is 86 (from a Distinctive Monster within a level 84 map The Shaper's Realm). A strongbox with +5 to Item Level inside a level 84 map drops item level 89 items. Occasion items can go greater though All race rewards have a set item amount of 100. Note that presently having an item level of one hundred doesn't give any bonuses. All items in the game have two grade values, and the "required level" will be displayed on the item. "iLev" is a hidden value.



You can determine the iLev of an item in the following ways
Move your mouse over the item and press ALT to see the item's iLev
You can click on the item to stick it to the mouse, then type the /iLev command in the dialog box and the window will display iLev.
You can move the mouse to an item and press CTRL+C. At this point, the Poe items information has been copied to the scrapbook. You can switch it out and open the text file to paste the content. You can see iLev and some other abilities. News

iLev production
iLev for all skill gems is level 1
All items dropped by monsters, iLev depends on the level of the map and monster rarity:
Generally iLev = map level
iLev = Map Level +1
Rare yellow monster dropped iLev = map level +2
The leader of the gold monster dropped iLev = map level +2
Therefore, the iLev dropped by the blue monster in the 52-level area is 53, and the yellow monster is 54.

iLev = map level turned out from the roadside container
Task reward iLev please refer to the task rewards in the task database

iLev = the lowest iLev rating in the material (unless there are special notes)
iLev = 100 for all seasons and competitions (including white)

iLev is related to the demand level
Equipment Requirement Level = The lowest iLev that this item may appear

Take the bronze hand of demand level 23 as an example. His iLev is at least iLv23.
Level 1~20 monsters will not drop the bronze handguards
Level 23 White Monster has a chance to drop iLv 23's Bronze Gauntlets
Level 60 white monster has the opportunity to drop the iLv 60 bronze handguards

iLev affects Affixes level
Affixes listed in the Affixes database will have iLev information at the beginning. This value is iLev. The higher the iLev, the higher the Affixes, and the lower the Affixes when iLev is too low.

Affect the level of demand (affected by Affixes)
When an item is attached with Affixes, if the Affixes are drawn is greater than the required level of the item, the item's demand level is increased. Suppose an iLv52's ruby ring adds a few Affixes to the point of blue or gold. The highest Affixes in these Affixes are level 48, and the item's demand level is changed from level 10 to level 48.

Affect the number of Sockets
Let me talk about the maximum number of Sockets for each item.
Up to 3 Sockets: one-handed weapon, shield
Up to 4 Sockets: helmets, gloves, shoes
Up to 6 Sockets: two-handed weapon, breastplate

The relationship between iLev and the maximum number of Sockets
1 Sockets:iLev 1
2 Sockets: iLev 1
3 Sockets: iLev 15
4 Sockets: iLev 28
5 Sockets: iLev 35
6 Sockets: iLev 50
In summary, iLev 50 or more breastplate and two-handed weapons can play 6 Sockets, iLev less than 28 helmets, gloves, shoes can never hit 4 Sockets, so you must first confirm that his iLev has to buy in the market Did not meet the level you want.

Affect the price of the store formula package
This part is related to the store recipe. When the player puts together a set of equipment to sell the store, iLev will be related to the exchanged currency. The 60th level or more can be exchanged for mixed tons of stones, and the above 75 is for the rich stone. Also, when making an item, the finished iLev will use the lowest iLev in the material as the benchmark. Even if the material is not worth anything, don't mess it up so that the iLev is too low. (For details, please refer to the recipe introduction)

Other factors affecting iLev
In the safe system, the player can throw the iFev+N safe Affixes, which may affect some of the formulas mentioned above. If the safe has iFev+N Affixes, the iLev is the map level +N. Also, if the safe has Affixes with some holes +1, it will also affect the number of Sockets listed above.